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ControllerElementGlyphSelectorOptions Properties

The ControllerElementGlyphSelectorOptions type exposes the following members.

Properties
 NameDescription
Public propertycontrollerTypeOrder List of controller type priority. First in list corresponds to highest priority. This determines which controller types take precedence when displaying glyphs. If use last active controller is enabled, the active controller will always take priority, however, if there is no last active controller, selection will fall back based on this priority. In addition, keyboard and mouse are treated as a single controller for the purposes of glyph handling, so to prioritze keyboard over mouse or vice versa, the one that is lower in the list will take precedence.
Public propertyStatic memberdefaultOptions The default options. Set this to override the default selector options.
Public propertyuseLastActiveController Determines if the Player's last active controller is used for glyph selection.
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