Rewired.Glyphs Namespace |
Class | Description | |
---|---|---|
![]() | ControllerElementGlyph |
Base class for displaying glyphs / text for a specific Action Element Map or Controller Element Identifier.
This component cannot be used alone. It requires a script to set either
actionElementMap or
the controllerElementIdentifier and
axisRange. This class is mainly useful if you need to display a
glyph for a specific controller element, such as when showing a list of glyphs for controller elements
in a controller or when showing glyphs for controller elements currently contributing to an Action value.
|
![]() | ControllerElementGlyphBase |
Base class for a Controller Element Glyph component.
|
![]() | ControllerElementGlyphSelectorOptions |
Options for Controller Element Glyph selection.
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![]() | ControllerElementGlyphSelectorOptionsSO | |
![]() | ControllerElementGlyphSelectorOptionsSOBase | |
![]() | DefaultControllerElementGlyphSettingsBase |
Base class of a component that allows you to define default controller element glyph settings in the inspector.
|
![]() | GlyphOrTextBase | |
![]() | GlyphOrTextBase<TGlyphComponent, TGlyphGraphic, TTextComponent> | |
![]() | GlyphProvider |
Manages glyphs.
|
![]() | GlyphSet |
A list of controller element glyphs.
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![]() | GlyphSet.EntryBase | |
![]() | GlyphSet.EntryBase<TValue> | |
![]() | GlyphSetCollection |
A glyph set collection represents a list of glyph sets.
This can be used to organize glyph sets into categories to work with them more easily.
Glyph Set Collections can be chained, allowing you to organize glyph sets under one top-level collection,
making it easy to swap out the entire set of glyphs for a different set.
Examples of this might include having different glyph styles for different consoles / platforms or for localization purposes.
|
![]() | GlyphTools | |
![]() | SpriteGlyphSet | |
![]() | SpriteGlyphSet.Entry |
Enumeration | Description | |
---|---|---|
![]() | ControllerElementGlyphBase.AllowedTypes |
The type of objects that are allowed.
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