Controller |
The ControllerElementGlyphBase type exposes the following members.
| Name | Description | |
|---|---|---|
| allowedTypes | Determines what types of objects are allowed. | |
| animation | (Inherited from Component) Obsolete | |
| audio | (Inherited from Component) Obsolete | |
| camera | (Inherited from Component) Obsolete | |
| collider | (Inherited from Component) Obsolete | |
| collider2D | (Inherited from Component) Obsolete | |
| constantForce | (Inherited from Component) Obsolete | |
| enabled | (Inherited from Behaviour) | |
| gameObject | (Inherited from Component) | |
| glyphOrTextPrefab | If set, when glyph/text objects are created, they will be instantiated from this prefab. If left blank, the global default prefab will be used. | |
| guiElement | (Inherited from Component) Obsolete | |
| guiText | (Inherited from Component) Obsolete | |
| guiTexture | (Inherited from Component) Obsolete | |
| hideFlags | (Inherited from Object) | |
| hingeJoint | (Inherited from Component) Obsolete | |
| isActiveAndEnabled | (Inherited from Behaviour) | |
| light | (Inherited from Component) Obsolete | |
| name | (Inherited from Object) | |
| networkView | (Inherited from Component) Obsolete | |
| particleSystem | (Inherited from Component) Obsolete | |
| renderer | (Inherited from Component) Obsolete | |
| rigidbody | (Inherited from Component) Obsolete | |
| rigidbody2D | (Inherited from Component) Obsolete | |
| runInEditMode | (Inherited from MonoBehaviour) | |
| tag | (Inherited from Component) | |
| transform | (Inherited from Component) | |
| useGUILayout | (Inherited from MonoBehaviour) |