InputMapperOptionscheckForConflictsWithSelf Property |
Should assignment conflicts be checked with the current Player?
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+e8257758c3446d922301bab0e4637a0e5ec1862f
Syntaxpublic bool checkForConflictsWithSelf { get; set; }Property Value
Boolean
See Also