InputMapperOptionscheckForConflictsWithAllPlayers Property | 
            Should assignment conflicts be checked with all Players? This setting overrides all other checkForConflictsWith options.
            
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic bool checkForConflictsWithAllPlayers { get; set; }Property Value
Boolean
See Also