ReInputControllerHelperGetAnyButtonChanged Method |
Returns true if any button has changed state from the previous frame to the current.
This retrieves the value from the actual hardware buttons, not Actions as mapped by Controller Maps in Player.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic bool GetAnyButtonChanged()
Return Value
BooleanButton changed state
See Also