PlayerGetNegativeButtonTimedPress Method (String, Single, Single) |
Gets the negative button held state of an Action after being held for a period of time.
This will return TRUE only after the negative button has been held
for the specified time and will continue to return TRUE
until the negative button is released.
This also applies to axes being used as negative buttons.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool GetNegativeButtonTimedPress(
string actionName,
float time,
float expireIn
)
Parameters
- actionName
- Type: SystemString
Name of the Action - time
- Type: SystemSingle
Minimum time in seconds the negative button must be held before returning true. - expireIn
- Type: SystemSingle
Time in seconds after activation that the press will expire. Once expired, it will no longer return true even if held. [0 = Never expire]
Return Value
Type:
BooleanThe negative button held state
See Also