PlayerGetNegativeButtonTimedPress Method (Int32, Single) |
Gets the negative button held state of an Action after being held for a period of time.
This will return TRUE only after the negative button has been held
for the specified time and will continue to return TRUE
until the negative button is released.
This also applies to axes being used as negative buttons.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool GetNegativeButtonTimedPress(
int actionId,
float time
)
Parameters
- actionId
- Type: SystemInt32
Id of the Action - time
- Type: SystemSingle
Minimum time the negative button must be held before returning true.
Return Value
Type:
BooleanThe negative button held state
See Also