ElementAssignment(ElementAssignmentType, Int32, AxisRange, KeyCode, ModifierKeyFlags, Int32, Pole, Boolean) Constructor | 
            A struct for use in element assignment.
            Overload for complete new assignment.
            
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic ElementAssignment(
	ElementAssignmentType elementAssignmentType,
	int elementIdentifierId,
	AxisRange axisRange,
	KeyCode keyboardKey,
	ModifierKeyFlags modifierKeyFlags,
	int actionId,
	Pole axisContribution,
	bool invert
)
Parameters
- elementAssignmentType  ElementAssignmentType
 - The type of the element assignment.
 - elementIdentifierId  Int32
 - The element identifier id the Action will be bound to.
 - axisRange  AxisRange
 - The range of the axis of this assignment. Use Positive or Negative to assign a split axis or Full for a single unified axis assignment.
 - keyboardKey  KeyCode
 - The keyboard key the Action will be bound to. Only used for keyboard maps.
 - modifierKeyFlags  ModifierKeyFlags
 - The keyboard modifiers the Action will be bound to. Use this in combination with keyboardKey to make a modified key assignment. Only used for keyboard maps.
 - actionId  Int32
 - The id of the Action that will be bound to the controller element.
 - axisContribution  Pole
 - Does this Action contribute positive or negative values to the final Action's input value? Used for split axis and button/key assignments.
 - invert  Boolean
 - Is the axis inverted? Used only for axis assignments.
 
See Also