ElementAssignment(KeyCode, ModifierKeyFlags, Int32, Pole, Int32) Constructor | 
            A struct for use in element assignment.
            Overload for assignment of a keyboard key to replace an existing element map.
            
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic ElementAssignment(
	KeyCode keyboardKey,
	ModifierKeyFlags modifierKeyFlags,
	int actionId,
	Pole axisContribution,
	int elementMapId
)
Parameters
- keyboardKey  KeyCode
 - The keyboard key the Action will be bound to. Only used for keyboard maps.
 - modifierKeyFlags  ModifierKeyFlags
 - The keyboard modifiers the Action will be bound to. Use this in combination with keyboardKey to make a modified key assignment. Only used for keyboard maps.
 - actionId  Int32
 - The id of the Action that will be bound to the controller element.
 - axisContribution  Pole
 - Does this Action contribute positive or negative values to the final Action's input value? Used for split axis and button/key assignments.
 - elementMapId  Int32
 - The id of the ActionElementMap that this assignment will be replacing. (Optional)
 
See Also