Click or drag to resize

ElementAssignment Constructor (KeyCode, ModifierKeyFlags, Int32, Pole)

A struct for use in element assignment. Overload for assignment of a keyboard key.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public ElementAssignment(
	KeyCode keyboardKey,
	ModifierKeyFlags modifierKeyFlags,
	int actionId,
	Pole axisContribution
)

Parameters

keyboardKey
Type: KeyCode
The keyboard key the Action will be bound to. Only used for keyboard maps.
modifierKeyFlags
Type: RewiredModifierKeyFlags
The keyboard modifiers the Action will be bound to. Use this in combination with keyboardKey to make a modified key assignment. Only used for keyboard maps.
actionId
Type: SystemInt32
The id of the Action that will be bound to the controller element.
axisContribution
Type: RewiredPole
Does this Action contribute positive or negative values to the final Action's input value? Used for split axis and button/key assignments.
See Also