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UnityTouchradiusVariance Field

This value determines the accuracy of the touch radius. Add this value to the radius to get the maximum touch size, subtract it to get the minimum touch size. If the source of input is Unity Input System, this value will always be 0.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+e8257758c3446d922301bab0e4637a0e5ec1862f
Syntax
C#
public float radiusVariance

Field Value

Single
See Also