UnityTouchmaximumPossiblePressure Field |
The maximum possible pressure value for a platform. If Input.touchPressureSupported returns false, the value of this property will always be 1.0f.
If the source of input is Unity Input System, this value will always be 1.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+20d1932ee9c49d9b6496f76a0835fd9b82311ad2
Syntaxpublic float maximumPossiblePressure
Field Value
Single
See Also