UnityTouchmaximumPossiblePressure Field |
The maximum possible pressure value for a platform. If Input.touchPressureSupported returns false, the value of this property will always be 1.0f.
If the source of input is Unity Input System, this value will always be 1.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+fd80194fe28f6b408ce098e98c53850d307c3a32
Syntaxpublic float maximumPossiblePressure
Field Value
Single
See Also