The current amount of pressure being applied to a touch.
For Unity Input Manager source:
1.0f is considered to be the pressure of an average touch.
If Input.touchPressureSupported returns false, the value of this property will always be 1.0f.
For Unity Input System source:
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+20d1932ee9c49d9b6496f76a0835fd9b82311ad2
Syntax
See Also