Nintendo |
[SerializableAttribute] public sealed class NintendoSwitchGamepadVibration : ValueType, IEquatable<NintendoSwitchGamepadVibration>
The NintendoSwitchGamepadVibration type exposes the following members.
| Name | Description | |
|---|---|---|
| Create | Creates a new vibration with the default settings.. | |
| Create(Single, Single) | Creates a new vibration with the specified amplitudes and the default frequencies. | |
| Create(Single, Single, Single, Single) | Creates a new vibration with the specified settings. | |
| Equals(NintendoSwitchGamepadVibration) | ||
| Equals(Object) | (Overrides ValueTypeEquals(Object)) | |
| GetHashCode | (Overrides ValueTypeGetHashCode) | |
| ToString | (Overrides ValueTypeToString) |
| Name | Description | |
|---|---|---|
| Equality(NintendoSwitchGamepadVibration, NintendoSwitchGamepadVibration) | ||
| Inequality(NintendoSwitchGamepadVibration, NintendoSwitchGamepadVibration) |
| Name | Description | |
|---|---|---|
| amplitudeHigh | The high bandwidth amplitude [0.0 - 1.0] | |
| amplitudeLow | The low bandwidth amplitude [0.0 - 1.0] | |
| frequencyHigh | The high bandwidth frequency (Hz) [81.75177 - 1252.572266 Hz] | |
| frequencyHighMax | ||
| frequencyHighMin | ||
| frequencyLow | The low bandwidth frequency [40.875885 - 626.286133 Hz] | |
| frequencyLowMax | ||
| frequencyLowMin |