NintendoSwitchGamepadVibrationCreate Method (Single, Single) |
Creates a new vibration with the specified amplitudes and the default frequencies.
Namespace:
Rewired.ControllerExtensions
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public static NintendoSwitchGamepadVibration Create(
float amplitudeLow,
float amplitudeHigh
)
Parameters
- amplitudeLow
- Type: SystemSingle
The low band amplitude. - amplitudeHigh
- Type: SystemSingle
The high band amplitude.
Return Value
Type:
NintendoSwitchGamepadVibrationSee Also