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ReInput Properties

The ReInput type exposes the following members.

Properties
 NameDescription
Public propertyStatic memberconfiguration Gets an object that provides access to configuration-related data.
Public propertyStatic membercontrollers Gets an object that contains all controller-related members.
Public propertyStatic memberglyphs Gets an object that provides access to glyph-related data.
Public propertyStatic memberisReady Is the input system ready?
Public propertyStatic memberlocalization Gets an object that provides access to localization-related data.
Public propertyStatic membermapping Gets an object that contains all mapping-related members.
Public propertyStatic memberplayers Gets an object that contains all player-related members.
Public propertyStatic memberprogramVersion Gets the current Rewired version number as a string.
Public propertyStatic membertime Gets an object that provides access to time-related data. This is mostly for time comparisons for button and axis active/inactive time measurement.
Public propertyStatic membertouch Gets an object that contains all touch-related members.
Public propertyStatic memberunityJoystickIdentificationRequired Does the current platform require manual joystick identification?
Public propertyStatic memberuserDataStore Gets the UserDataStore component attached to the Rewired Input Manager if any. Use to access data saving and loading.
Public propertyStatic memberusingUnityInput Is Unity (fallback) input currently being used to drive input?
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