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ReInput Properties

The ReInput type exposes the following members.

Properties
  NameDescription
Public propertyStatic memberconfiguration
Gets an object that provides access to configuration-related data.
Public propertyStatic membercontrollers
Gets an object that contains all controller-related members.
Public propertyStatic memberglyphs
Gets an object that provides access to glyph-related data.
Public propertyStatic memberisReady
Is the input system ready?
Public propertyStatic memberlocalization
Gets an object that provides access to localization-related data.
Public propertyStatic membermapping
Gets an object that contains all mapping-related members.
Public propertyStatic memberplayers
Gets an object that contains all player-related members.
Public propertyStatic memberprogramVersion
Gets the current Rewired version number as a string.
Public propertyStatic membertime
Gets an object that provides access to time-related data. This is mostly for time comparisons for button and axis active/inactive time measurement.
Public propertyStatic membertouch
Gets an object that contains all touch-related members.
Public propertyStatic memberunityJoystickIdentificationRequired
Does the current platform require manual joystick identification?
Public propertyStatic memberuserDataStore
Gets the UserDataStore component attached to the Rewired Input Manager if any. Use to access data saving and loading.
Public propertyStatic memberusingUnityInput
Is Unity (fallback) input currently being used to drive input?
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