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ReInputusingUnityInput Property

Is UnityEngine.Input input currently being used to drive input?

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+fd80194fe28f6b408ce098e98c53850d307c3a32
Syntax
C#
public static bool usingUnityInput { get; }

Property Value

Boolean
See Also