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ReInputusingUnityInput Property

Is Unity (fallback) input currently being used to drive input?

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static bool usingUnityInput { get; }

Property Value

Type: Boolean
See Also