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PlayerController Properties

The PlayerController type exposes the following members.

Properties
  NameDescription
Public propertyanimation Obsolete. (Inherited from Component.)
Public propertyaudio Obsolete. (Inherited from Component.)
Public propertyaxes
The list of Axes in the controller.
Public propertyaxisCount
The number of Axes in the controller.
Public propertybuttonCount
The number of Buttons in the controller.
Public propertybuttons
The list of Buttons in the controller.
Public propertycamera Obsolete. (Inherited from Component.)
Public propertycollider Obsolete. (Inherited from Component.)
Public propertycollider2D Obsolete. (Inherited from Component.)
Public propertyconstantForce Obsolete. (Inherited from Component.)
Public propertyelementCount
The number of Elements in the controller.
Public propertyelements
The list of Elements of all types in the controller.
Public propertyenabled (Inherited from Behaviour.)
Public propertygameObject (Inherited from Component.)
Public propertyguiElement Obsolete. (Inherited from Component.)
Public propertyguiText Obsolete. (Inherited from Component.)
Public propertyguiTexture Obsolete. (Inherited from Component.)
Public propertyhideFlags (Inherited from Object.)
Public propertyhingeJoint Obsolete. (Inherited from Component.)
Public propertyisActiveAndEnabled (Inherited from Behaviour.)
Public propertylight Obsolete. (Inherited from Component.)
Public propertyname (Inherited from Object.)
Public propertynetworkView Obsolete. (Inherited from Component.)
Public propertyparticleSystem Obsolete. (Inherited from Component.)
Public propertyplayerId
The Player id of the Player used for the source of input.
Public propertyrenderer Obsolete. (Inherited from Component.)
Public propertyrigidbody Obsolete. (Inherited from Component.)
Public propertyrigidbody2D Obsolete. (Inherited from Component.)
Public propertyrunInEditMode (Inherited from MonoBehaviour.)
Public propertytag (Inherited from Component.)
Public propertytransform (Inherited from Component.)
Public propertyuseGUILayout (Inherited from MonoBehaviour.)
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