PlayerController Properties |
The PlayerController type exposes the following members.
Name | Description | |
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animation | Obsolete. (Inherited from Component.) | |
audio | Obsolete. (Inherited from Component.) | |
axes |
The list of Axes in the controller.
| |
axisCount |
The number of Axes in the controller.
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buttonCount |
The number of Buttons in the controller.
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buttons |
The list of Buttons in the controller.
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camera | Obsolete. (Inherited from Component.) | |
collider | Obsolete. (Inherited from Component.) | |
collider2D | Obsolete. (Inherited from Component.) | |
constantForce | Obsolete. (Inherited from Component.) | |
elementCount |
The number of Elements in the controller.
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elements |
The list of Elements of all types in the controller.
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enabled | (Inherited from Behaviour.) | |
gameObject | (Inherited from Component.) | |
guiElement | Obsolete. (Inherited from Component.) | |
guiText | Obsolete. (Inherited from Component.) | |
guiTexture | Obsolete. (Inherited from Component.) | |
hideFlags | (Inherited from Object.) | |
hingeJoint | Obsolete. (Inherited from Component.) | |
isActiveAndEnabled | (Inherited from Behaviour.) | |
light | Obsolete. (Inherited from Component.) | |
name | (Inherited from Object.) | |
networkView | Obsolete. (Inherited from Component.) | |
particleSystem | Obsolete. (Inherited from Component.) | |
playerId |
The Player id of the Player used for the source of input.
| |
renderer | Obsolete. (Inherited from Component.) | |
rigidbody | Obsolete. (Inherited from Component.) | |
rigidbody2D | Obsolete. (Inherited from Component.) | |
runInEditMode | (Inherited from MonoBehaviour.) | |
tag | (Inherited from Component.) | |
transform | (Inherited from Component.) | |
useGUILayout | (Inherited from MonoBehaviour.) |