Player |
The PlayerController type exposes the following members.
| Name | Description | |
|---|---|---|
| animation | (Inherited from Component) Obsolete | |
| audio | (Inherited from Component) Obsolete | |
| axes | The list of Axes in the controller. | |
| axisCount | The number of Axes in the controller. | |
| buttonCount | The number of Buttons in the controller. | |
| buttons | The list of Buttons in the controller. | |
| camera | (Inherited from Component) Obsolete | |
| collider | (Inherited from Component) Obsolete | |
| collider2D | (Inherited from Component) Obsolete | |
| constantForce | (Inherited from Component) Obsolete | |
| elementCount | The number of Elements in the controller. | |
| elements | The list of Elements of all types in the controller. | |
| enabled | (Inherited from Behaviour) | |
| gameObject | (Inherited from Component) | |
| guiElement | (Inherited from Component) Obsolete | |
| guiText | (Inherited from Component) Obsolete | |
| guiTexture | (Inherited from Component) Obsolete | |
| hideFlags | (Inherited from Object) | |
| hingeJoint | (Inherited from Component) Obsolete | |
| isActiveAndEnabled | (Inherited from Behaviour) | |
| light | (Inherited from Component) Obsolete | |
| name | (Inherited from Object) | |
| networkView | (Inherited from Component) Obsolete | |
| particleSystem | (Inherited from Component) Obsolete | |
| playerId | The Player id of the Player used for the source of input. | |
| renderer | (Inherited from Component) Obsolete | |
| rigidbody | (Inherited from Component) Obsolete | |
| rigidbody2D | (Inherited from Component) Obsolete | |
| runInEditMode | (Inherited from MonoBehaviour) | |
| tag | (Inherited from Component) | |
| transform | (Inherited from Component) | |
| useGUILayout | (Inherited from MonoBehaviour) |