Tilt |
The TiltControl type exposes the following members.
| Name | Description | |
|---|---|---|
| animation | (Inherited from Component) Obsolete | |
| audio | (Inherited from Component) Obsolete | |
| axesToUse | The axis directions in which movement is allowed. You can restrict movement to one or both axes. | |
| axis2DCalibration | The calibration settings for the 2D axis. | |
| camera | (Inherited from Component) Obsolete | |
| collider | (Inherited from Component) Obsolete | |
| collider2D | (Inherited from Component) Obsolete | |
| constantForce | (Inherited from Component) Obsolete | |
| deadZoneType |
The calibration settings for the 2D axis.
Obsolete | |
| enabled | (Inherited from Behaviour) | |
| forwardRestAngle | The offset angle from vertical which will be considered the resting angle. This represents the angle at which the user holds the device without generating tilt. A typical value would be around 40 degrees. | |
| forwardTiltCustomControllerElement | The Custom Controller element that will receive input values from the Y axis. | |
| forwardTiltLimit | The maximum forward tilt angle in degrees. When the device is tilted to this angle or further in either direction, the axis will return a value of 1/-1. | |
| gameObject | (Inherited from Component) | |
| guiElement | (Inherited from Component) Obsolete | |
| guiText | (Inherited from Component) Obsolete | |
| guiTexture | (Inherited from Component) Obsolete | |
| hideFlags | (Inherited from Object) | |
| hingeJoint | (Inherited from Component) Obsolete | |
| horizontalAxisCalibration | The calibration settings for the horizontal axis. | |
| horizontalRestAngle | The offset angle from horizontal which will be considered the resting angle. This represents the angle at which the user holds the device without generating tilt. | |
| horizontalTiltCustomControllerElement | The Custom Controller element that will receive input values from the X axis. | |
| horizontalTiltLimit | The maximum horizontal tilt angle in degrees. When the device is tilted to this angle or further in either direction, the axis will return a value of 1/-1. | |
| isActiveAndEnabled | (Inherited from Behaviour) | |
| light | (Inherited from Component) Obsolete | |
| name | (Inherited from Object) | |
| networkView | (Inherited from Component) Obsolete | |
| particleSystem | (Inherited from Component) Obsolete | |
| renderer | (Inherited from Component) Obsolete | |
| rigidbody | (Inherited from Component) Obsolete | |
| rigidbody2D | (Inherited from Component) Obsolete | |
| runInEditMode | (Inherited from MonoBehaviour) | |
| tag | (Inherited from Component) | |
| transform | (Inherited from Component) | |
| useGUILayout | (Inherited from MonoBehaviour) | |
| verticalAxisCalibration | The calibration settings for the vertical axis. |