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Rewired.ComponentControls Namespace

 
Classes
  ClassDescription
Public classComponentControl
The base class for component controls.
Public classComponentController
The base class for component controllers.
Public classCustomController
A component wrapper for a Custom Controller.
Public classCustomController.CreateCustomControllerSettings
Public classCustomControllerControl
A component control for a Custom Controller.
Public classTiltControl
A basic tilt control.
Public classTouchButton
A touch button control.
Public classTouchButton.AxisValueChangedEventHandler
Public classTouchButton.ButtonDownEventHandler
Public classTouchButton.ButtonUpEventHandler
Public classTouchButton.ButtonValueChangedEventHandler
Public classTouchControl
The base class for touch controls.
Public classTouchController
Responsible for managing touch controls and sending data to a Custom Controller. A Touch Controller component must exist as the parent of all touch controls.
Public classTouchInteractable
Base class for interactable touch controls.
Public classTouchInteractable.InteractionStateTransitionArgs
Public classTouchInteractable.InteractionStateTransitionEventHandler
Public classTouchInteractable.VisibilityChangedEventHandler
Public classTouchJoystick
A touch joystick control.
Public classTouchJoystick.StickPositionChangedEventHandler
Public classTouchJoystick.TapEventHandler
Public classTouchJoystick.TouchEndedEventHandler
Public classTouchJoystick.TouchStartedEventHandler
Public classTouchJoystick.ValueChangedEventHandler
Public classTouchPad
A touch pad control.
Public classTouchPad.PressDownEventHandler
Public classTouchPad.PressUpEventHandler
Public classTouchPad.TapEventHandler
Public classTouchPad.ValueChangedEventHandler
Public classTouchRegion
A Touch Region is a control which is used to activate another control remotely. This allows you to specify an area of the canvas to be used to activate the control.
Interfaces
Enumerations