Click or drag to resize

ReInputConfigHelperactivateActionButtonsOnNegativeValue Property

Determines how button values are calculated by Player Actions. If enabled, Actions with either a negative or positive Axis value will return True when queried with player.GetButton. If disabled, Actions with a negative Axis value will always return False when queried with player.GetButton, and must be queried with player.GetNegativeButton. This setting can be changed without resetting Rewired.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+e8257758c3446d922301bab0e4637a0e5ec1862f
Syntax
C#
public bool activateActionButtonsOnNegativeValue { get; set; }

Property Value

Boolean
See Also