ReInputConfigHelperactivateActionButtonsOnNegativeValue Property |
Determines how button values are calculated by Player Actions.
If enabled, Actions with either a negative or positive Axis value will return True when queried with player.GetButton.
If disabled, Actions with a negative Axis value will always return False when queried with player.GetButton, and must be queried with player.GetNegativeButton.
This setting can be changed without resetting Rewired.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool activateActionButtonsOnNegativeValue { get; set; }
Property Value
Type:
BooleanSee Also