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ReInputConfigHelperactivateActionButtonsOnNegativeValue Property

Determines how button values are calculated by Player Actions. If enabled, Actions with either a negative or positive Axis value will return True when queried with player.GetButton. If disabled, Actions with a negative Axis value will always return False when queried with player.GetButton, and must be queried with player.GetNegativeButton. This setting can be changed without resetting Rewired.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool activateActionButtonsOnNegativeValue { get; set; }

Property Value

Type: Boolean
See Also