PlayerControllerAxisabsoluteToRelativeSensitivity Property |
The absolute to relative sensitivity multiplier. This is only applied when the axis coordinate mode is set to Relative and the axis receives
Absolute coordinate mode input (joystick axes, keyboard keys, etc.).
This is equivalent to pixels per second on a 1920x1080 screen.
The final result can also be affected by
absoluteToRelativeScalingMode and, for a mouse,
pointerSpeed.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic float absoluteToRelativeSensitivity { get; set; }
Property Value
Single
See Also