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PlayerControllerAxisabsoluteToRelativeSensitivity Property

The absolute to relative sensitivity multiplier. This is only applied when the axis coordinate mode is set to Relative and the axis receives Absolute coordinate mode input (joystick axes, keyboard keys, etc.). This is equivalent to pixels per second on a 1920x1080 screen. The final result can also be affected by absoluteToRelativeScalingMode and, for a mouse, pointerSpeed.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public float absoluteToRelativeSensitivity { get; set; }

Property Value

Single
See Also