UnityUIControllerElementGlyphBasedefaultGlyphOrTextPrefab Property |
The default prefab that will be used to instantiate glyph or text objects.
Set this to override the default prefab.
Namespace:
Rewired.Glyphs.UnityUI
Assembly:
Rewired_Glyphs (in Rewired_Glyphs.dll) Version: 0.0.0.0
Syntaxpublic static GameObject defaultGlyphOrTextPrefab { get; set; }
Property Value
Type:
GameObject
See Also