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PlayerControllerHelperMapHelperAddMap Method

Overload List
 NameDescription
Public methodAddMap(Controller, ControllerMap) Adds a controller map to the Player. Replaces if a map already exists with the same category and layout. When replaced, map enabled state is copied from the existing map into the replacement.
Public methodAddMap(Controller, ControllerMap, Boolean) Adds a controller map to the Player. Replaces if a map already exists with the same category and layout. When replaced, map enabled state is copied from the existing map into the replacement.
Public methodAddMap(ControllerType, Int32, ControllerMap) Adds a controller map to the Player. Replaces if a map already exists with the same category and layout. When replaced, map enabled state is copied from the existing map into the replacement.
Public methodAddMap(ControllerType, Int32, ControllerMap, Boolean) Adds a controller map to the Player. Replaces if a map already exists with the same category and layout. When replaced, map enabled state is copied from the existing map into the replacement.
Public methodAddMapT(Int32, ControllerMap) Adds a controller map to the Player. Replaces if a map already exists with the same category and layout. When replaced, map enabled state is copied from the existing map into the replacement.
Public methodAddMapT(Int32, ControllerMap, Boolean) Adds a controller map to the Player. Replaces if a map already exists with the same category and layout. When replaced, map enabled state is copied from the existing map into the replacement.
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