PlayerControllerHelperMapHelperAddMapT(Int32, ControllerMap, Boolean) Method |
Adds a controller map to the Player. Replaces if a map already exists with the same category and layout.
When replaced, map enabled state is copied from the existing map into the replacement.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic void AddMap<T>(
int controllerId,
ControllerMap map,
bool startEnabled
)
where T : ControllerMap
Parameters
- controllerId Int32
- Controller id - Get this from the Controller.id property. For Keyboard and Mouse, just use 0.
- map ControllerMap
- Controller Map
- startEnabled Boolean
- Start this map enabled?
Type Parameters
- T
- Map type
See Also