Click or drag to resize

ReInputReset Method

Completely clears and reinitializes the Input Manager. This is equivalent to destroying the Rewired Input Manager and reinstantiating it. The current input configuration (Joystick ids, controller assignments, modified Controller Maps) will be reset. All stored references to Rewired objects (Player, Joystick, ReInput.ControllerHelper, etc.) will become invalid. All event listeners will be cleared.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+20d1932ee9c49d9b6496f76a0835fd9b82311ad2
Syntax
C#
public static void Reset()
See Also