ReInputMappingHelperGetJoystickMapInstanceSavedOrDefault(Int32, Joystick, String, String) Method |
Gets a copy of a Joystick Map.
This can be used to view the Controller Map saved in user data if available or the default Controller Map setup in the Rewired Input Manager.
The Controller Map will be first loaded from
UserDataStore. If none is found, it will be loaded from the Rewired Input Manager defaults.
UserDataStore must implement
IControllerMapStore or data cannot be loaded from saved user data.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic JoystickMap GetJoystickMapInstanceSavedOrDefault(
int playerId,
Joystick joystick,
string mapCategoryName,
string layoutName
)
Parameters
- playerId Int32
- The Player id. This is used when loading from UserDataStore.
- joystick Joystick
- Joystick for which to retrieve the map
- mapCategoryName String
- Map Category Name
- layoutName String
- Layout Name
Return Value
JoystickMapJoystick Map
See Also