ReInputControllerHelperConflictCheckingHelperDoesElementAssignmentConflict Method (Int32, ControllerType, Int32, ControllerMap, ActionElementMap, Boolean) |
Namespace: Rewired
public bool DoesElementAssignmentConflict( int playerId, ControllerType controllerType, int controllerId, ControllerMap controllerMap, ActionElementMap elementMap, bool skipDisabledMaps )