PlayerGetCurrentInputSources Method (String) |
Gets a list of all the input sources that contributed to the value of an Action in the current frame.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public IList<InputActionSourceData> GetCurrentInputSources(
string actionName
)
Parameters
- actionName
- Type: SystemString
Name of the Action
Return Value
Type:
IListInputActionSourceDataInput source data
See Also