Player.GetCurrentInputSources(Int32) Method |
Gets a list of all the input sources that contributed to the value of an Action in the current frame.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic IList<InputActionSourceData> GetCurrentInputSources(
int actionId
)
Parameters
- actionId Int32
- Id of the Action
Return Value
IList<InputActionSourceData>Input source data
See Also