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PlayerGetNegativeButtonTimedPressUp Method

Overload List
  NameDescription
Public methodGetNegativeButtonTimedPressUp(Int32, Single)
Gets the negative button state of an Action after being held for a period of time and then released. This will return TRUE only on the frame in which the negative button had been held for at least the specified time and then released. This also applies to axes being used as negative buttons.
Public methodGetNegativeButtonTimedPressUp(String, Single)
Gets the negative button state of an Action after being held for a period of time and then released. This will return TRUE only on the frame in which the negative button had been held for at least the specified time and then released. This also applies to axes being used as negative buttons.
Public methodGetNegativeButtonTimedPressUp(Int32, Single, Single)
Gets the negative button state of an Action after being held for a period of time and then released. This will return TRUE only on the frame in which the negative button had been held for at least the specified time and then released. This also applies to axes being used as negative buttons.
Public methodGetNegativeButtonTimedPressUp(String, Single, Single)
Gets the negative button state of an Action after being held for a period of time and then released. This will return TRUE only on the frame in which the negative button had been held for at least the specified time and then released. This also applies to axes being used as negative buttons.
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