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PlayerGetNegativeButtonTimedPressUp Method (String, Single, Single)

Gets the negative button state of an Action after being held for a period of time and then released. This will return TRUE only on the frame in which the negative button had been held for at least the specified time and then released. This also applies to axes being used as negative buttons.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool GetNegativeButtonTimedPressUp(
	string actionName,
	float time,
	float expireIn
)

Parameters

actionName
Type: SystemString
Name of the Action
time
Type: SystemSingle
Minimum time the negative button must be held before returning true when released.
expireIn
Type: SystemSingle
Time in seconds after activation that the press will expire. Once expired, it will no longer return true even if released. [0 = Never expire]

Return Value

Type: Boolean
The negative button up state
See Also