A struct used for retrieving all the saveable data in a Player.
Inheritance Hierarchy Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+fd80194fe28f6b408ce098e98c53850d307c3a32
Syntaxpublic struct PlayerSaveData
The PlayerSaveData type exposes the following members.
Properties
See Also