A struct used for retrieving all the saveable data in a Player.
Inheritance Hierarchy Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic sealed class PlayerSaveData : ValueType
The PlayerSaveData type exposes the following members.
Properties
See Also