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TouchInteractableTransitioner Properties

The TouchInteractableTransitioner type exposes the following members.

Properties
  NameDescription
Public propertyanimation Obsolete. (Inherited from Component.)
Public propertyanimator
Gets the Animator component on this GameObject. Returns null if no Animator component is found.
Public propertyaudio Obsolete. (Inherited from Component.)
Public propertycamera Obsolete. (Inherited from Component.)
Public propertycollider Obsolete. (Inherited from Component.)
Public propertycollider2D Obsolete. (Inherited from Component.)
Public propertyconstantForce Obsolete. (Inherited from Component.)
Public propertyenabled (Inherited from Behaviour.)
Public propertygameObject (Inherited from Component.)
Public propertyguiElement Obsolete. (Inherited from Component.)
Public propertyguiText Obsolete. (Inherited from Component.)
Public propertyguiTexture Obsolete. (Inherited from Component.)
Public propertyhideFlags (Inherited from Object.)
Public propertyhingeJoint Obsolete. (Inherited from Component.)
Public propertyimage
Gets the Target Graphic as an Image. If the Target Graphic is not an Image, this will return null.
Public propertyisActiveAndEnabled (Inherited from Behaviour.)
Public propertylight Obsolete. (Inherited from Component.)
Public propertyname (Inherited from Object.)
Public propertynetworkView Obsolete. (Inherited from Component.)
Public propertyparticleSystem Obsolete. (Inherited from Component.)
Public propertyrenderer Obsolete. (Inherited from Component.)
Public propertyrigidbody Obsolete. (Inherited from Component.)
Public propertyrigidbody2D Obsolete. (Inherited from Component.)
Public propertyrunInEditMode (Inherited from MonoBehaviour.)
Public propertysyncColorTintWithTransitionEvent
Toggles whether the color tint is set by incoming transition events. If enabled, the color tint transition of the event sender will override any color tint setting here. This setting overrides syncFadeDurationWithTransitionEvent.
Public propertysyncFadeDurationWithTransitionEvent
Toggles whether the fade duration is set by incoming transition events. If enabled, the duration of fades for visibility and Color Tint transitions will be synchronized with the event sender.
Public propertytag (Inherited from Component.)
Public propertytargetGraphic
The target Graphic component for interaction state transitions.
Public propertytransform (Inherited from Component.)
Public propertytransitionAnimationTriggers
Settings using for Animation Trigger transitions.
Public propertytransitionColorTint
Settings using for Color Tins transitions.
Public propertytransitionSpriteState
Settings using for Sprite State transitions.
Public propertytransitionType
The transition type(s) to be used when transitioning to various states. Multiple transition types can be used simultaneously. Denote multiple transition types using bitwise operations.
Public propertyuseGUILayout (Inherited from MonoBehaviour.)
Public propertyvisible
Is the control visible? An invisible control can still be interacted with. This property only has any effect when used with an Image Component.
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