RotateAroundAxis Properties |
The RotateAroundAxis type exposes the following members.
Name | Description | |
---|---|---|
![]() | animation | Obsolete. (Inherited from Component.) |
![]() | audio | Obsolete. (Inherited from Component.) |
![]() | camera | Obsolete. (Inherited from Component.) |
![]() | collider | Obsolete. (Inherited from Component.) |
![]() | collider2D | Obsolete. (Inherited from Component.) |
![]() | constantForce | Obsolete. (Inherited from Component.) |
![]() | enabled | (Inherited from Behaviour.) |
![]() | fastRotationSpeed |
The speed of rotation when speed is set to Speed.Fast.
This measured in degrees per second.
|
![]() | gameObject | (Inherited from Component.) |
![]() | guiElement | Obsolete. (Inherited from Component.) |
![]() | guiText | Obsolete. (Inherited from Component.) |
![]() | guiTexture | Obsolete. (Inherited from Component.) |
![]() | hideFlags | (Inherited from Object.) |
![]() | hingeJoint | Obsolete. (Inherited from Component.) |
![]() | isActiveAndEnabled | (Inherited from Behaviour.) |
![]() | light | Obsolete. (Inherited from Component.) |
![]() | name | (Inherited from Object.) |
![]() | networkView | Obsolete. (Inherited from Component.) |
![]() | particleSystem | Obsolete. (Inherited from Component.) |
![]() | relativeTo |
The space in which rotation will occur.
|
![]() | renderer | Obsolete. (Inherited from Component.) |
![]() | reverse |
Reverses the rotation direction.
|
![]() | rigidbody | Obsolete. (Inherited from Component.) |
![]() | rigidbody2D | Obsolete. (Inherited from Component.) |
![]() | rotateAroundAxis |
The axis around which rotation will occur.
|
![]() | runInEditMode | (Inherited from MonoBehaviour.) |
![]() | slowRotationSpeed |
The speed of rotation when speed is set to Speed.Slow.
This measured in degrees per second.
|
![]() | speed |
The current speed of rotation.
|
![]() | tag | (Inherited from Component.) |
![]() | transform | (Inherited from Component.) |
![]() | useGUILayout | (Inherited from MonoBehaviour.) |