The unity joystick id of this joystick. This value is only used on platforms that use Unity input as the underlying input source.
This value is a 1-based index corresponding to the joystick number in the Unity input manager.
Generally, you should never need to use this, but it is exposed for advanced uses.
Returns 0 if the platform does not use Unity input or if the joystick is not associated with a Unity joystick.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+fd80194fe28f6b408ce098e98c53850d307c3a32
Syntaxpublic int unityId { get; }Property Value
Int32
See Also