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ReInputMappingHelperGetMouseMapInstanceSavedOrDefault(Int32, Int32, Int32) Method

Gets a copy of a Mouse Map. This can be used to view the Controller Map saved in user data if available or the default Controller Map setup in the Rewired Input Manager. The Controller Map will be first loaded from UserDataStore. If none is found, it will be loaded from the Rewired Input Manager defaults. UserDataStore must implement IControllerMapStore or data cannot be loaded from saved user data.

Namespace: Rewired
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+fd80194fe28f6b408ce098e98c53850d307c3a32
Syntax
C#
public MouseMap GetMouseMapInstanceSavedOrDefault(
	int playerId,
	int mapCategoryId,
	int layoutId
)

Parameters

playerId  Int32
The Player id. This is used when loading from UserDataStore.
mapCategoryId  Int32
Map Category Id
layoutId  Int32
Layout Id

Return Value

MouseMap
Mouse Map
See Also