ReInputMappingHelperGetMouseMapInstanceSavedOrDefault(Int32, Int32, Int32) Method |
Gets a copy of a Mouse Map.
This can be used to view the Controller Map saved in user data if available or the default Controller Map setup in the Rewired Input Manager.
The Controller Map will be first loaded from
UserDataStore. If none is found, it will be loaded from the Rewired Input Manager defaults.
UserDataStore must implement
IControllerMapStore or data cannot be loaded from saved user data.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+fd80194fe28f6b408ce098e98c53850d307c3a32
Syntaxpublic MouseMap GetMouseMapInstanceSavedOrDefault(
int playerId,
int mapCategoryId,
int layoutId
)
Parameters
- playerId Int32
- The Player id. This is used when loading from UserDataStore.
- mapCategoryId Int32
- Map Category Id
- layoutId Int32
- Layout Id
Return Value
MouseMapMouse Map
See Also