ReInputMappingHelperGetMouseMapInstanceSavedOrDefault Method (Int32, Int32, Int32) |
Gets a copy of a Mouse Map.
This can be used to view the Controller Map saved in user data if available or the default Controller Map setup in the Rewired Input Manager.
The Controller Map will be first loaded from
UserDataStore. If none is found, it will be loaded from the Rewired Input Manager defaults.
UserDataStore must implement
IControllerMapStore or data cannot be loaded from saved user data.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public MouseMap GetMouseMapInstanceSavedOrDefault(
int playerId,
int mapCategoryId,
int layoutId
)
Parameters
- playerId
- Type: SystemInt32
The Player id. This is used when loading from UserDataStore. - mapCategoryId
- Type: SystemInt32
Map Category Id - layoutId
- Type: SystemInt32
Layout Id
Return Value
Type:
MouseMapMouse Map
See Also