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ReInput.MappingHelper.GetCustomControllerMapInstanceSavedOrDefault Method (Int32, CustomController, String, String)

Gets a copy of a Custom Controller Map. This can be used to view the Controller Map saved in user data if available or the default Controller Map setup in the Rewired Input Manager. The Controller Map will be first loaded from UserDataStore. If none is found, it will be loaded from the Rewired Input Manager defaults. UserDataStore must implement IControllerMapStore or data cannot be loaded from saved user data.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public CustomControllerMap GetCustomControllerMapInstanceSavedOrDefault(
	int playerId,
	CustomController customController,
	string mapCategoryName,
	string layoutName
)

Parameters

playerId
Type: System.Int32
The Player id. This is used when loading from UserDataStore.
customController
Type: Rewired.CustomController
Custom Controller for which to retrieve the map
mapCategoryName
Type: System.String
Map Category Name
layoutName
Type: System.String
Layout Name

Return Value

Type: CustomControllerMap
CustomController Map
See Also