PlayerGetNegativeButtonRepeating(String) Method |
Gets the repeating negative button state of an Action.
This will return TRUE when immediately pressed, then FALSE until the Input Behaviour button repeat delay has elapsed,
then TRUE for a 1-frame duration repeating at the interval specified in the
InputBehavior assigned to the Action.
This also applies to axes.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+fd80194fe28f6b408ce098e98c53850d307c3a32
Syntaxpublic bool GetNegativeButtonRepeating(
string actionName
)
Parameters
- actionName String
- Name of the Action
Return Value
BooleanThe negative button state.
See Also