PlayerGetNegativeButtonLongPressUp Method (String) |
Gets the negative button state of an Action after being held for a period of time and then released.
This will return TRUE only on the frame in which the negative button had
been held for at least the specified time and then released.
This also applies to axes being used as negative buttons.
The negative button long press time is set in the
InputBehavior assigned to the Action.
For a custom duration, use GetNegativeButtonTimedPressUp instead.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool GetNegativeButtonLongPressUp(
string actionName
)
Parameters
- actionName
- Type: SystemString
Name of the Action
Return Value
Type:
BooleanThe negative button up state
See Also