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PlayerGetNegativeButtonLongPressUp Method (String)

Gets the negative button state of an Action after being held for a period of time and then released. This will return TRUE only on the frame in which the negative button had been held for at least the specified time and then released. This also applies to axes being used as negative buttons. The negative button long press time is set in the InputBehavior assigned to the Action. For a custom duration, use GetNegativeButtonTimedPressUp instead.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool GetNegativeButtonLongPressUp(
	string actionName
)

Parameters

actionName
Type: SystemString
Name of the Action

Return Value

Type: Boolean
The negative button up state
See Also