PlayerGetNegativeButtonDoublePressUp Method (String, Single) |
Gets the negative button double pressed and just released state of an Action. This will return TRUE only on the first frame after double press is released.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool GetNegativeButtonDoublePressUp(
string actionName,
float speed
)
Parameters
- actionName
- Type: SystemString
Name of the Action - speed
- Type: SystemSingle
Allowed time for a double press in seconds.
Return Value
Type:
BooleanThe negative button just released state
See Also