PlayerGetNegativeButtonDoublePressDown Method (String, Single) |
Gets the negative button double pressed state of an Action. This will return TRUE only on the first frame of a double press.
Namespace:
Rewired
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool GetNegativeButtonDoublePressDown(
string actionName,
float speed
)
Parameters
- actionName
- Type: SystemString
Name of the Action - speed
- Type: SystemSingle
Allowed time for a double press in seconds.
Return Value
Type:
BooleanThe negative button just pressed state
See Also