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PlayerGetAxisRawPrev Method (String)

Gets the raw axis value of an Action during the previous frame. The raw value excludes any digital axis simulation modification by the InputBehavior assigned to this Action. This raw value is modified by dead zone and axis calibration settings in the controller. To get truly raw values, you must get the raw value directly from the Controller element.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public float GetAxisRawPrev(
	string actionName
)

Parameters

actionName
Type: SystemString
Name of the Action

Return Value

Type: Single
The previous raw axis value.
See Also