IUserDataStoreSaveInputBehavior Method |
Save all data for a specific InputBehavior for a Player.
Namespace:
Rewired.Interfaces
Assembly:
Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax void SaveInputBehavior(
int playerId,
int behaviorId
)
Parameters
- playerId
- Type: SystemInt32
Player id - behaviorId
- Type: SystemInt32
Input Behavior id
See Also