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Definition Fields

The PlayerControllerMouseAxisDefinition type exposes the following members.

Fields
 NameDescription
Public fieldabsoluteToRelativeScalingMode Determines how a relative axis value will be scaled when controlled by an absolute axis (eg: a joystick). This can be used to scale axis value based on screen or viewport resolution. This is used for scaling mouse pointer speed.
(Inherited from PlayerControllerAxisDefinition)
Public fieldabsoluteToRelativeSensitivity The absolute to relative sensitivity multiplier. This is only applied when the axis coordinate mode is set to Relative and the axis receives Absolute coordinate mode input (joystick axes, keyboard keys, etc.).
(Inherited from PlayerControllerAxisDefinition)
Public fieldcoordinateMode The output coordinate mode of the axis. An Absolute axis will only return value for input received from Absolute sources. A Relative axis will return value for input received from both Relative and Absolute sources. When converting from an Absolute input source to a Relative output, absoluteToRelativeSensitivity will be multiplied by the Absolute value to yield a simulated Relative value.
(Inherited from PlayerControllerAxisDefinition)
Public fieldenabled Is this element enabled? Disabled elements return no value.
(Inherited from PlayerControllerElementDefinition)
Public fieldname The name of the element.
(Inherited from PlayerControllerElementDefinition)
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