PlayerMouseDefinitionuseHardwarePointerPosition Field |
If enabled, the hardware pointer position will be used for mouse input.
Otherwise, the position of the pointer will be calculated only from
the Axis Action values.
Namespace: RewiredAssembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0+e8257758c3446d922301bab0e4637a0e5ec1862f
Syntaxpublic bool useHardwarePointerPosition
Field Value
Boolean
See Also