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DualSenseTriggerEffectStateWeaponIdle Field

Weapon mode idle waiting to fire.

Namespace: Rewired.ControllerExtensions
Assembly: Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public const DualSenseTriggerEffectState WeaponIdle = 3

Field Value

DualSenseTriggerEffectState
See Also