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UserDataStoreSavePlayerData Method

Save all data for a specific Player.

Namespace:  Rewired.Data
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public abstract void SavePlayerData(
	int playerId
)

Parameters

playerId
Type: SystemInt32
Player id

Implements

IUserDataStoreSavePlayerData(Int32)
See Also