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ReInputConfigHelperjoystickRefreshRate Property

The joystick refresh rate in frames per second. [0 - 2000] [0 = Default] Set this to a higher value if you need higher precision input timing at high frame rates such as for a music beat game. Higher values result in higher CPU usage. Note that setting this to a very high value when the game is running at a low frame rate will not result in higher precision input. This settings only applies to input sources that use a separate thread to poll for joystick input values (currently Direct Input, XInput, and Windows Gaming Input). This setting does not apply to event-based input sources such as Raw Input. This setting can be changed without resetting Rewired.

Namespace:  Rewired
Assembly:  Rewired_Core (in Rewired_Core.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public int joystickRefreshRate { get; set; }

Property Value

Type: Int32
See Also